3)俄罗斯开发商ZeptoLab近日与Ape Entertainment合作，向苹果App Store推出一款根据《割绳子》改制的漫画书应用《Cut the Rope: Comic App》，支持用户免费下载首个版本，但需付费1.99美元下载额外内容。
该漫画应用主要讲述主人公Evan Coulton在家门口发现藏有Om Nom这只糖果小怪物的盒子，从此展开他与Om Nom有趣生活经历的故事。
5)韩国网游公司Nexon最近再次发布根据其在线游戏《冒险岛》改制的新款iOS游戏《MapleStory: Cave Crawlers》，该公司之前已向App Store推出同一系列的《MapleStory: Thief Edition》和《MapleStory: Cygnus Knights Edition》这两款手机游戏。
观察者称，这三款游戏总价就要15美元，这与用户在其他平台(例如Google+、Chrome Web Store等)可以免费体验游戏的情况形成了鲜明对比。
1)Mega Man X comes to iPhone, fans hate the result
Capcom has launched an iPhone and iPod touch port of the classic SuperNintendo game Mega Man X, but fans are complaining restlessly about thelaziness of the re-release。
I fondly remember playing Mega Man X for SNES when I was younger andloved the challenge and attention to detail. The game introduced you toand let you play as Zero, Mega Man’s friend, who uses an energy swordinstead of an arm cannon. But as much as I want to re-live theexperience, angry complaints around the web and a terrible-lookingtrailer (see below) are not making me download this in a hurry。
Fans are angry for good reason. First off, the game functions lesssmoothly than the 1993 SNES version despite the fact that the iPhone iscapable of incredible 3D graphics. The game makes you load portions ofeach map you play through, with jarring black-screen transitions. Thosein-level loading times were never required on the SNES, so it’sinexcusable to include them on the iPhone version。
The other major offense of the iOS version of MMX is the ability topurchase upgrades like “all weapons” or “all health boosts” with realmoney instead of making the player unlock it by completing the game theproper way. Way to cheapen the experience even more, Capcom。(source:venturebeat)
2)Who Are The 6 Billion People Who Aren’t On Facebook?
by Jackie Cohen
Facebook’s statistics page says more than 800 million people actively use the site, which amounts to almost 9 percent of the world’s population when you round up the numbers。
Most likely, Facebook will reach the 1 billion-member threshold sometime during 2012.
While the site’s membership continues to outgrow the competition, the pace of growth has slowed down by about one-third compared with the previous year。
Some 200 million people joined Facebook during 2011, while about 300 million opened accounts in 2010.
If Facebook’s growth in 2012 replicates 2011, then we can expect to see the site cross that 1 billion-member mark by the end of the year。
But if there’s a continued slowing in the rate at which people join the site, then 2013 would see that 1 billion threshold reached. Still, the numbers are huge。
A more interesting number has had my attention over the past month: The roughly 6 billion people who don’t yet have Facebook accounts — what do these folks have in common?
All we can do is extrapolate from what we know about who does have Facebook accounts。
For starters, one-third of Americans aren’t on Facebook yet — that’ s based on the fact that roughly one in four people on the social network live in the United States。
So that’s nearly 113 million Americans, and they might include the roughly 49 million households considered to be at or below the poverty line. That assumes the poor don’t avail themselves of computers at public libraries。
On the other end of the spectrum, we’ve been seeing an aversion to Facebook among certain types of professionals who worry about encountering clients or patients. Quantifying this group is challenging, however。
The bulk of the 6 billion people without Facebook accounts live outside of the United States。
Most notable among them is China, where the population of about 1.3 billion can’t access the social network because the government has blocked it for two years. That excludes Hong Kong, which can access the social network。
By contrast, Japan’s roughly 127 million people could access Facebook if they want to but largely skip it in favor of local social networks like Mixi。(source:allfacebook)
3)Cut the Rope turns comic series for iOS
By Lauren McGregor
Hurrah, the makers of the addictive Cut the Rope(TM) (ZyptoLab) and ego-feeding Pocket God (Ape Entertainment) have combined forces to create a comic series app together. Those familiar with Cut the Rope will know the main sweetie munching character – Om Nom – all too well. This fellow is hungry for sweets and via various swings, ropes and catapults, you need to direct his grub into his gob and avoid his hunger growing。
Well, in his new role, Om Nom(TM) is to be a comic book hero. His story starts in a “quaint little town” when a young lad called Evan Coulton finds a box on his doorstep. Of course, the creature inside is Om Nom and he soon turns Evan’s life upside down. As you can imagine, his thirst for sweets has not gone away and he and Evan have many sugar-filled adventures ahead of them。
The first edition is available now free for the Apple App Store and additional issues will cost $1.99 each. The app is available on iPad, iPhone and iPod touch。
“The comic book is just the first step in broadening the reach of the Cut the Rope brand,” said Misha Lyalin, CEO of ZeptoLab. “Starting with plush toys, apparel and accessories, we see significant opportunities to build our licensing and merchandising business and bring Om Nom into homes around the world。”
“The Cut the Rope: Comic App is much more than a pages to pixels app – it’s an experience that taps into the power of iOS and unleashes the world of Om Nom to fans across the globe,” said David Hedgecock, CEO of Ape Entertainment. “We believe this is the exact direction that will satiate comic book fans’ appetite in the digital age, as well as offer a reason to continue coming back to the App Store as well as local comic shops。”(source:recombu)
4)Mobile to grab 15.2 per cent of global online ad spend in 2016
by Tim Green
That’s €17.2 billion, which equates to 3.8 per cent of all media budgets。
According to a new research report from Berg Insight, the mobile marketing and advertising market was worth € 2.6 billion in 2010, so it’s set to grow at a CAGR of 37 per cent to 2016.
This will then correspond to 15.2 per cent of the total online ad market or 3.8 per cent of the total global ad spend for all media。
“The popularity of smartphones and the increasing availability of mobile media that can include mobile advertising are the main game changers”， said Rickard Andersson, Telecom Analyst, Berg Insight。
“Brands are now progressively embracing the mobile channel, including the entire range of apps from games and entertainment to utility applications. Also mobile web advertising and opt-in SMS campaigns are popular。”
Berg believes the mobile space will be boosted by the activity of traditional digital players such as Google, Microsoft, Apple and Yahoo! and by the imminent participation of Facebook。(source:mobile-ent)
5)Nexon Releases MapleStory iOS Spin-off – Nexon has released another iOS game based on its taken its hit MapleStory Franchise. MapleStory: Cave Crawlers joins MapleStory: Thief Edition and MapleStory: Cygnus Knights Edition in the App store。(source:insidemobileapps)
5)Angry Birds finally hits BlackBerry PlayBook, and for how much?
by Joe Osborne
The BlackBerry PlayBook, RIM’s answer to the growing tablet computer craze (i.e. iPad)， released in April to tepid sales and lukewarm reviews. And now, eight months later, Rovio has decided to throw all three Angry Birds games on the device. Well, the games are one every damn near app store imaginable, so … why the hell not? However, there’s one gargantuan catch。
Each game costs $4.99 on BlackBerry’s App World. That’s $15 for three games that you can get for $3 on nearly every other mobile platform, and most mobile app stores offer free versions of the games. (Not to mention you can play the full game for nothing on Google+ and in the Chrome Web Store。) Not so for the couple hundred or so–we’re just estimating here–BlackBerry PlayBook users。
Granted, these are the HD versions of the games available for iPad at the same price, but you’d think Rovio would go a little easy on consumers considering how late Angry Birds is coming to the PlayBook. Well, that and the fact that it’s available almost everywhere for cheaper. C’est la vie。(source:games)